Saturday, January 8, 2011



Here's an in-progress concept I've been trying to wrap up. There's still some problematic areas I'll have to fix, especially the water reflections..yikes!
An earlier version of this piece was used in a cutscene for a project that's released recently, which is Last Day of Work's Virtual Villagers 5.
You get to see it near the end of the game, but this one's not going to spoil the story in case anyone's playing it :p

Thursday, January 6, 2011

Sam Beam



This one's dedicated to Samuel Beam (or as he's more known, Iron and Wine) and his epic beard.
Absolutely dig his music, especially Boy With a Coin and Resurrection Fern.

Wednesday, January 5, 2011

Happy New Year!



More photo based practice..just to take the rust off in between lunch breaks. Hoping this year will bring more good work, and better results!
I've been listening to a lot of Iron and Wine lately. It's such a great background music to work with, and Sam Beam is just an awesome musician, period.

Friday, December 17, 2010

Gallery Feature




Next year my company is sponsoring a game artist gallery show in tandem with GDC 2011, and one of my pieces is being featured at the event's website.
This isn't going to be shown in the gallery though, it's just a promo :p

Thursday, December 9, 2010



This one's a released campaign banner background for the Vampire Wars game. We had a ton of characters to cram in, so the proportions and spacing are unfortunately cheated some. It ended up being covered in the final result though, but right now the vampire prince and his minions are taking a break off-screen.

Funny thing is, before I left 2K and moved to a new company one of the artists there asked if I was going to be working on teeny little matte paintings at my new job. I didn't realize it at the time, but that guy's definitely one heck of a prophet.

Monday, December 6, 2010

more game stuff



For my stint at MLB2K10, these little cars were pretty fun to work on.
This is one of the textures I painted for the San Francisco AT&T stadium model, in place of the Chevron Cars mascots.
Game's been out for a while, and I still haven't bought a copy. Hahahahh....gonna have to remedy that soon.

Thursday, November 18, 2010

game stuff







Some concepts and assets from a game I worked on earlier this year. Funny enough, I was assigned the tidepool assets after my directors heard that I did one in 113B, hahahah....after a certain time lapse in the game, it changes from high to low, and you can get some random items if you're lucky :D

Tuesday, October 12, 2010





Finally! back to doing it the non-digital way. Went painting with my roomate Ashley at Quarry Lake, and thankfully this time around the results weren't too bad. The top one was a rush job, since it got too windy too fast. The colors still fall short as usual, since it's been an ongoing battle..but at least the value structuring works better compared to previous efforts. Onwards to the next attempt!